My Collection




Entries in News & Articles (4)

Saturday
Apr212012

Why Xenoblade Chronicles Rises Above The Rest

After the rallying cries from RPG and Nintendo fans for months and months, Nintendo finally released Xenoblade Chronicles outside of Japan. While Europe had to wait just over a year, the US had a long exhausting wait of nearly 2 years, a wait that also built the hype of Xenoblade up out or proportion. However I am here to tell you that the wait and the hype was all worth it, because Xenoblade Chronicles delivers on all fronts of what makes a great RPG.

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Saturday
Apr212012

Introducing the new "My Collection" Pages, The New Commenting System, and more!

Today I am introducing a slightly remodeled site design that cleans up a few things such as replacing my old logo with the new one, more organized social links, and the new "My Collection" section located on the right navigation bar. What you see there is a list of all the systems I own (not including standalone pong systems) all of which will eventually link to it's own page containing system info, my history and opinion on it, a few personal recommendations from yours truly, links to my videos on YouTube that are specifically about the system, as well as a complete list of all the games I currently own for that particular system. Currently the following systems have a page: 3DO, Atari Jaguar, and Nintendo DS. I plan on adding collection pages for every system in my collection over time, which brings me to my next point...

I am rolling out a new commenting system site wide called "Disqus" which is intergrated into every post on the site. This commenting system is much more streamlined and user friendly than the one I originally had in place. It allows you to log in, like posts, subscribe, and keep track of your activity such as total post count not just on my site but on all the sites you post on that use Disqus with one single log in name. You can even comment with your Facebook account, Twitter account, and more. Friend of the site Gamester81.com uses the same commenting system, so if you use both sites now you only need to use one log in for both to comment! 

What I want you all to do is click on the comment link below and leave a comment on this post about which systems you would most like to see me tackle next for the "My Collection" pages. Want to know every single PS2 game I own? How about the Super Nintendo or Genesis? Xbox 360? Leave a comment below and let me know. The system which receives the most votes in this site post only will be the next page I do!

Lastly I just want to address the lack of content for this site over the years. Trying to maintain this site in conjunction with my YouTube, Facebook, and real life duties was a demanding task. I am stepping up to the plate this year and I promise you will find more content posted on PetesGameRoom.com in 2012 than you did for the entire time the site has been live. I will be writing exclusive articles such as game reviews, commenting on gaming news that interests me the most, and much more. Anyway I hope you all enjoy the "relaunch" I suppose you can call it of the site, and don't forget to join the wonderful Petes Game Room Forum and chat with hundreds of active community members about the games we love to play!

Wednesday
Dec082010

3 Nintendo DS RPG's to give your unsuspecting casual RPG friends this Christmas

Have a friend or two who can't get enough of your typical RPG's on the DS like Final Fantasy, Pokemon, Chrono Trigger, Dragon Quest, etc? Do they gloat on about how their party is lvl 99 and the last boss died in one hit? How about you give them the gift of pain and frustration this holiday season with one of these 3 DS RPG's:

The Dark Spire (2009)

Recommended gift for: The RPG player who likes everything clearly laid and and explained, his next destination to be clearly marked at all times.

What can be better than venturing in to the dungeon for the first time and having your entire party wipe in one turn to the first random battle? The Dark Spire is as hardcore as they come when it comes to dungeon crawl RPG's on the DS, and it is as devilishly hard and evil in its difficulty. Labyrinthine maps that can take hours to transverse per floor, no on screen cursor to show your position on the map (the best you will get are co-ordinates after the use of a limited spell), endless grinding, hidden doors, traps, you name it! Like to wade through tons of equipment to find the very best item to equip? Dark Spire throws that completely out of the window and gives you no indication on the amount of attack that new sword you got is going to give you over your old one. Better hope they have a good imagination as well as they never see what their characters even look like and almost the entire narrative of the game is done through text.

Your friend will need some serious dedication on his hands if he plans on making his way to the end of this game, you literally have to search every nook and cranny of the game to advance the story. Better yet, it has a stylistic old school approach in the graphics department, even offering a "retro" graphical style that screams 80's RPG such as Wizardry. Despite all of this, The Dark Spire was one of my personal favorite games in all of 2009. 

 

Mystery Dungeon: Shiren the Wanderer (2008)

Recommended gift for: The RPG player who lacks planning and strategy, usually diving right in to the fight, despises death.

So you reached level 50, congratulations! Those 15 hours you spent grinding really paid off. Oh wow, that is one amazing sword...the best in the game in fact and incredibly hard to obtain, and you are on the final dungeon in the game as well! Before you know it you step on a trap and are suddenly surrounded by 7 enemies that kill you in 2 blows, you are reset back to level 1, sent back to the first town in the game, and lose all of your items and equipment, welcome to Mystery Dungeon: Shiren the Wanderer.

This is a "roguelike" game, a very niche RPG sub-genre that only a handful of fans can appreciate.... fans that love death, agony, and the feeling of loss. The basic concept of the game is that you play as our solo hero Shiren, on your quest for the land of the Golden Condor. You will transverse though randomly generated dungeons, with randomly generated items and enemies, with each step you take also advancing everything else in a turn based manner (you take a step, so do the enemies). Upon death Shiren loses ALL of his posessions, including all levels and items earned. The only saving grace is that you can store items in a warehouse, which are unusable by the player, however if you do die they will be there to equip when you are sent back to level 1, essentially making your next trip through the dungeons a tad easier. 

The challenge comes in staying alive, as a simple mistake such as attacking the wrong enemy during combat can mean losing everything and starting from scratch. There is no denying that you feel a strong sense of character progression as you level up and find new equipment to make Shiren just that much stronger, however death in this game means losing hours upon hours of hard work, just perfect for your friend who is easily frustrated by dieing in games.

 

Knights in the Nightmare (2009)

Recommended for: The RPG player who lacks patience and determination to overcome the hidden depth and intricacies of a game.

You watch as your friend tears open the wrapping paper, eager to start the new game you bought him, little do they know they are about to delve into one of the most complex RPG's in years, with a learning curve that will be too difficult to fully master for almost any RPG fan lacking patience. Before you can delve into the story and bulk of the game, you must play the tutorial to have any semblance of a clue as to what the heck you are doing in this game. The only problem is...the tutorial is well over an hour long, with a HUGE list of categories and sub categories explaining every inch of the games mechanics.

If your friend can make it through the mind numbing marathon of a tutorial, he will find that Knights in the Nightmare is extremely unique in it's gameplay as it blends tactical turn based RPG elements with shooting action found from a shoot 'em up game. To put it simply, battles take place on a real time grid battlefield where the player controls a "wisp" with the stylus. This wisp is used to issue attacks with your allied units, as well as dodge enemy attacks at the same time. You have a timer which counts down as you move, but time comes to a standstill when you are not moving your wisp, giving you ample time to plan your strategy accordingly. Of course there are things like magic and skill attacks, as well as items. Your characters can also permanently die if you use their skills too much without them leveling up to increase their vitality. Theres so many variables and things to consider, so I will let the tutorial do the rest of the explaning.

Tuesday
May122009

Interested in starting a 32X Collection?

Sega brought us the 32X, a gaming system billed as a 32-bit add-on for the Sega Genesis. In order to play the 32X's library of games it required that you already owned a Genesis as the 32X went into the cartridge slot and from there Genesis and 32X games would be inserted into the 32X itself. The sysetem is a mixed bag, including enhanced 16-bit titles that questioned the legitimacy of calling the 32X a true 32-bit system. Fortunately there were a few games that pushed the usage of polygons to try and show off the systems power.

In terms of collectability for the system, it is truly a niche system. It was not even out in the US for a full year before it was discontinued and as a result only 36 titles were ever released in the us, as well as 3 import exclusives from the UK and Japan. This makes collecting for the system pretty easy, as only a handful of titles should give you any trouble to track down.

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